I’ve seen way too much time being lost in UI mockups. You do your careful mocking in HTML/Photoshop/Swing and then you send it across for review. Now they want it changed and again you spend some more time changing it.
I deal with swing based screens mostly and I have to draw it on paper or explain it to the graphic designer so that it can be drawn again in Photoshop. I’ve got to put this in a design document and send this in for review. I can even mock them up myself fairly easily in any GUI designer. There is even a look and feel called the Napkin Look and feel so that it gives the impression that your screen is a mockup and not functional. While I like the concept and the look and feel is way too cool (but a overkill), I’ve tried another experiment this time. I drew the screens on paper scanned them in and stuck them in the document (you can use a fax machine instead of the scanner too). It was well received and nobody objected, not to mention that the time was saved in not waiting for the designer person
. I can update them much faster too and it really looks like a mockup when you draw them using pencils. Of course for a change I did write legibly ![]()
